Duelist · Marvel Rivals

Star-Lord (Peter Quill)

Fast-paced twin-blaster Duelist utilizing rocket boots, dodging barrel rolls, and full-auto lock-on barrages.

Star-Lord (Peter Quill)
Role
Duelist (Run-and-Gun)
Health
250 HP
Difficulty
3/5
Primary Weapon
Dual Element Blasters
Team-Up Synergy
Guardian Bond (Mantis, Adam Warlock)
Best Against
Brawlers, midrange skirmishes

Hero Profile & Combat Role

Fast-paced twin-blaster Duelist utilizing rocket boots, dodging barrel rolls, and full-auto lock-on barrages.

Skill Mechanics & Ability Kit

AbilityTypeCooldownTactical Effect
Dual BlastersPrimaryNoneRapid-fire plasma pistols with instant reload on roll.
Rocket PropulsionMovement5sIgnites boot rockets to skate freely in any direction.
Acrobatic RollUtility4sDodges incoming attacks and reloads blasters instantly.
Galactic LegendUltimateChargeFires a 360-degree storm of laser bolts with auto-target locking.

Team-Up Synergies & Roster Partnerships

In Marvel Rivals, Star-Lord (Peter Quill) activates unique Team-Up abilities when paired with: Mantis, Adam Warlock.

Coordinating abilities with these roster partners unlocks game-changing active and passive combat enhancements that tilt team fights in your favor.

Tactical Playbook & Matchup Strategy

  • Optimal Engagement Range: Maintain spacing aligned with Duelist (Run-and-Gun) strengths.
  • High-Impact Combos: Chain abilities to maximize burst damage and secure early picks before objectives unlock.
  • Counter Management: Beware of anti-dive CC and long-range hitscan poke when engaging without team backup.