M600 Spitfire
Sustained-fire light machine gun packing up to 50 rounds per drum magazine, capable of suppressing entire teams without reloading.
Weapon Overview & Ballistic Profile
Sustained-fire light machine gun packing up to 50 rounds per drum magazine, capable of suppressing entire teams without reloading.
Shield Tier TTK & Damage Breakdown
Below is the empirical Time-to-Kill (TTK) performance matrix for the M600 Spitfire across all four standard shield tiers in competitive Apex Legends:
| Target Armor Tier | Total Effective HP | Time to Kill (TTK) | Body Hits Required |
|---|---|---|---|
| White Shield (Tier 1) | 150 HP | 1.00s (9 shots) | 9 shots |
| Blue Shield (Tier 2) | 175 HP | 1.11s (10 shots) | 10 shots |
| Purple Shield (Tier 3) | 200 HP | 1.33s (12 shots) | 12 shots |
| Red Evo Shield (Tier 4) | 225 HP | 1.44s (13 shots) | 13 shots |
Ballistic Handling & Recoil Smoothing Mechanics
Recoil Tendency: Slow, steady vertical thumping with mild right drift.
In the Source engine underlying Apex Legends, engaging targets at an angular crosshair speed of 3.7 degrees per second or greater triggers Recoil Smoothing. When tracking strafing enemies between 20 and 45 meters with the M600 Spitfire, counter-strafe to eliminate horizontal recoil kick and maintain pinpoint accuracy.
Optimal Attachments & Loadout Synergy
- Supported Attachments: Barrel Stabilizer, Extended Light Mag, Standard Stock, 1x-4x Optics.
- Recommended Secondary Pairing: Pair with Peacekeeper or Volt SMG to cover close-quarters corner peeks.
- Best Legend Synergy: Rampart, Newcastle, Gibraltar.