Light Machine Gun · Apex Legends

M600 Spitfire

Sustained-fire light machine gun packing up to 50 rounds per drum magazine, capable of suppressing entire teams without reloading.

M600 Spitfire
Ammo Type
Light Rounds
Base DPS
162
Damage (Body/Head/Leg)
18 / 27 / 14
Fire Rate (RPM)
540 RPM
Mag Size (Base/W/B/P)
35 / 40 / 45 / 50
TTK vs 150HP (White)
1.00s (9 shots)
TTK vs 175HP (Blue)
1.11s (10 shots)
TTK vs 200HP (Purple)
1.33s (12 shots)
TTK vs 225HP (Red)
1.44s (13 shots)
Tactical Reload
2.80s
Empty Reload
3.40s
Recoil Tendency
Slow, steady vertical thumping with mild right drift
Best Legend Pairings
Rampart, Newcastle, Gibraltar

Weapon Overview & Ballistic Profile

Sustained-fire light machine gun packing up to 50 rounds per drum magazine, capable of suppressing entire teams without reloading.

Shield Tier TTK & Damage Breakdown

Below is the empirical Time-to-Kill (TTK) performance matrix for the M600 Spitfire across all four standard shield tiers in competitive Apex Legends:

Target Armor Tier Total Effective HP Time to Kill (TTK) Body Hits Required
White Shield (Tier 1) 150 HP 1.00s (9 shots) 9 shots
Blue Shield (Tier 2) 175 HP 1.11s (10 shots) 10 shots
Purple Shield (Tier 3) 200 HP 1.33s (12 shots) 12 shots
Red Evo Shield (Tier 4) 225 HP 1.44s (13 shots) 13 shots

Ballistic Handling & Recoil Smoothing Mechanics

Recoil Tendency: Slow, steady vertical thumping with mild right drift.

In the Source engine underlying Apex Legends, engaging targets at an angular crosshair speed of 3.7 degrees per second or greater triggers Recoil Smoothing. When tracking strafing enemies between 20 and 45 meters with the M600 Spitfire, counter-strafe to eliminate horizontal recoil kick and maintain pinpoint accuracy.

Optimal Attachments & Loadout Synergy

  • Supported Attachments: Barrel Stabilizer, Extended Light Mag, Standard Stock, 1x-4x Optics.
  • Recommended Secondary Pairing: Pair with Peacekeeper or Volt SMG to cover close-quarters corner peeks.
  • Best Legend Synergy: Rampart, Newcastle, Gibraltar.