Aberrant Weapon Form · Control Resonant

The Aberrant: Extend Form

18-meter segmented chain whip dealing 90 damage; pulls distant aerial snipers down to melee range or executes 360-degree ground trips.

The Aberrant: Extend Form
Form Archetype
Secondary (Chain Whip)
Base Damage
90 per lash
Attack Speed (Delay)
0.28s
Power Gen / Hit
+5.0% Power
Posture Falter
Pull / Knockdown (75)
Intrinsic Perk
Snare Reel: Pulls aerial and elevated snipers to Dylan's feet
Optimal Targets
Elevated snipers, fleeing entities, and flying anomalies
Living Shard Tier
Tier 1 - 3 inside The Gap

Entity Codex & Combat Mechanics

18-meter segmented chain whip dealing 90 damage; pulls distant aerial snipers down to melee range or executes 360-degree ground trips.

Technical Parametric Matrix & Frame Data

AttributeCombat Parameter
Form ArchetypeSecondary (Chain Whip)
Base Damage90 per lash
Attack Speed (Delay)0.28s
Power Gen / Hit+5.0% Power
Posture FalterPull / Knockdown (75)
Intrinsic PerkSnare Reel: Pulls aerial and elevated snipers to Dylan's feet
Optimal TargetsElevated snipers, fleeing entities, and flying anomalies
Living Shard TierTier 1 - 3 inside The Gap

The Kinetic Momentum Loop & Synergy Strategy

  • Momentum Role: Integrates seamlessly with Dylan Faden's tri-phase kinetic combat loop (Power Generation → Falter Stagger → Execution).
  • Synergy Pairing: Combine with Strike Form or Cleave Form to maintain pressure across multiple combat ranges.
  • Upgrade Progression: Enhance via Living Shards at The Gap hub to unlock tier-specific resonance modifications.